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Showing posts from January, 2022

Procedurally Generating Nova Weapons

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    TL;DR: The Tech Generator is now capable of generating Nova -style weapons, and I am in the process of adding specifications for them.   Nova Features Complete!    At the time of last month's post, I was setting up the Tech Generator to produce weapons in the style of different EVx games, and adding the features necessary for each game as I went. At that time I was adding features to support submunitions, as several Ares weapons require them.    As I write, the submunitions system is working, the Tech Generator is correctly producing Ares -style weapons, and I've also added all features necessary to produce Nova -style weapons! Nova requires a number of features not seen in previous EVx games, so it's been a lot of work, but everything seems to be working smoothly and correctly so far. :)    Now that the features are in place, I'm in the process of adding definitions to actually generate Nova weapons . It's currently producing Blasters, Fusion Pulse wea